Showing posts with label Riaz Khan Eusouff. Show all posts
Showing posts with label Riaz Khan Eusouff. Show all posts
Sunday, 2 October 2016
Wednesday, 3 June 2015
Monday, 1 June 2015
Monday, 30 March 2015
Lion Queen Re-Visited
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| Lion Queen |
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| Processes from digital lineart to color (colour) |
Firstly I am So Happy to see the amount of page views this little blog has gotten this year.
I am motivated to keep improving and as an example here is The revisited Design for the Lion Queen. I posted the rough illustration way back(image below) and was unhappy about how her face turned out, so after a continuous practice, trials and errors I have Managed to come up with a more desirable outcome.
| Original illustration Circa: 21-06-2014 |
Lion Queen was a daughter of a traveling hunter who was cursed after her father killed an ancient African spirit "The Golden Lion."
THANK YOU!!!
-Riaz
Monday, 16 March 2015
Tuesday, 10 March 2015
Wednesday, 4 March 2015
GAME DESIGN CONCEPT
MINIONS of
E'val
Concept
HERO concept design and HUD Interface. Note: Lance uses blue energy for various moves as well as character moves.
Swamp Level concept (Boss battle)
Creatures eyes need to be blinded and they shoot lasers/energy beam for enraged move
Creature Concept (Boss Battle) See-Monster. Note: Eyes move at same rate and looks at players orientation.
Quick Idle animation (Note: rough and short)
Village Level concept (Mini Boss Battle)
These guys get common after you level up and pass these stages
Dodge when he swings Meat Mallet and cut attack the rope on his back and drop his cauldron. Take too long and you will experience the mallet tornado attack. Note: not in scene but Grunts will be running at you.
Creature Concept and layout Note: Character Jiggles when cauldron is removed.
Rough illustration of Various Grunts encountered in different levels. Note: Simple run and attack animation.
Thank you and I hope you like this. This project is just one of the many ideas that i want to bring to life. I have always loved 2d platform games and hope that one day I could entertain future generations and inspire would-be Game Designers and concept artists.
Please share and feel free to comment :)
Monday, 2 March 2015
Thursday, 12 February 2015
Thursday, 5 February 2015
Tuesday, 3 February 2015
Sketching and Color Test
So my comic book style is coming together nicely, Now i just have the colours to figure out.
The problem is once I scan it in and adjust the levels I lose some of the detail and on top of that the grain muddies the image. Once i find a good alternative or process to assure a desirable outcome.
Scanned Lines
Terrible colors, not happy with this but gives me something to think about and improve upon.
Monday, 2 February 2015
Sketching Practice
Been doing a lot of traditional sketching so I haven't been able to post anything, these images are from my phone so the quality is not that great.
I am however happy with the illustrations themselves which will be the basis of my comic book illustration style.
If all goes well and I would be able to work on this personal project. I will have to adjust my patroen page to help my work towards funding this project as well as offer up some exclusives.
-Riaz
update:
Quick color rough(prelim colours)
note: image was colored of the camera phone photo.
Thursday, 8 January 2015
Darth Vader (Helmet Re-Design)
Here is a helmet re-design of Lord Vader. This was for the Brainstorm Facebook Group.
Challenge No.17 where you need to redesign Darth Vader or his Storm troopers.
Have a great Year everyone and thanks for all the views ;)
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