Showing posts with label monster. Show all posts
Showing posts with label monster. Show all posts
Monday, 1 June 2015
Monday, 16 March 2015
Wednesday, 4 March 2015
GAME DESIGN CONCEPT
MINIONS of
E'val
Concept
HERO concept design and HUD Interface. Note: Lance uses blue energy for various moves as well as character moves.
Swamp Level concept (Boss battle)
Creatures eyes need to be blinded and they shoot lasers/energy beam for enraged move
Creature Concept (Boss Battle) See-Monster. Note: Eyes move at same rate and looks at players orientation.
Quick Idle animation (Note: rough and short)
Village Level concept (Mini Boss Battle)
These guys get common after you level up and pass these stages
Dodge when he swings Meat Mallet and cut attack the rope on his back and drop his cauldron. Take too long and you will experience the mallet tornado attack. Note: not in scene but Grunts will be running at you.
Creature Concept and layout Note: Character Jiggles when cauldron is removed.
Rough illustration of Various Grunts encountered in different levels. Note: Simple run and attack animation.
Thank you and I hope you like this. This project is just one of the many ideas that i want to bring to life. I have always loved 2d platform games and hope that one day I could entertain future generations and inspire would-be Game Designers and concept artists.
Please share and feel free to comment :)
Thursday, 5 February 2015
Sunday, 16 November 2014
Monday, 3 November 2014
Winter Eternal
Update with a process image and post res
Sorry for not keeping my page updated but I am been busy with commissions and working on a great project for the RPG book Winter Eternal by Morne Schaap. Here is a screen capure of the fearsome and deadly Frost Wolf.
Winter Eternal's Google+
Follow the link for more info and news as well as illustrations by amazing artist that are also part of this book.
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Other News:
I will have a slot available for commissions soon. Thank you to those that have the slots and will be sending the images soon.
Monday, 20 October 2014
20 Oct 2014
Sorry for my absence with updating my blog. I have been hard at work with many projects as well as commissions. Recently I have been pushing myself to get better and work harder to where i was to be both as an artist plus as a person. Things are tough but being positive though some difficult shit really helps focus me on my goals.
Here are some prints that i sold at the LegionInk Artist Alley at the rAge Expo 2014.
Here are some prints that i sold at the LegionInk Artist Alley at the rAge Expo 2014.
Tuesday, 4 February 2014
Wednesday, 18 September 2013
Thursday, 29 August 2013
Thursday, 8 August 2013
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